At the 2014 WWDC, Apple announced a new programming language called Swift. With inferred types, simple syntax, and an interactive editor (“playground”), it is easier to learn than its predecessor, Objective-C. Also, is offers performance enhancements over alternative languages. But will Swift have a drastic effect on the iOS and Mac application development process? The […]
Creating iPhone applications has been an attractive activity for both budding entrepreneurs and creative minds. Built by Macintosh, the iPhone is a device that reunites the functions of a media player, of a mobile Internet platform, and of a personal digital assistant. An application is a program that is downloaded and then set up on […]
I’m assuming you already downloaded Xcode. Try to get the latest version, though Xcode 3 works just as well. I am also assuming you are using a Mac. Doesn’t make much sense to try and install Cocos2D on a platform, which…Well, I’m sure you get the point. My drawling on won’t install Cocos2D on your […]
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